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MassiveCNC
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Features

Some of the best things about MassiveCNC.

Multi Platform

Runs on Windows, OSX and Linux.
Just make sure your controller software runs on the same.

Free!

MassiveCNC is shared and updated via GitHub, which means that you can expect quick updates and new features.

Opensource

MassiveCNC is free and open for anyone that wants to use and build.. Just don't sell it.License

Powerful and quick

Built and designed to combine multiple functionalities into one big package. Say goodbye to having to use multiple apps!

Built in Unity3D

So you get all the extras, like powerful and easy developing. Many free assets. The ability to use Unity engines like Physics or colliders.

Control anything that runs on G-code

Due to the fact MassiveCNC hugs G-code tightly, you can control anything that runs on G-code with MassiveCNC.. Need some special features, with just a few lines and adjustments it will work on your G-code Flavor!

MassiveCNC in video

Showing some strong points of MassiveCNC.

Realtime connection with CNC Controller
Showing the speed and ease of connecting MassiveCNC to an EdingCNC controller, or any other controller (once supported by MassiveCNC).
Comparison vs other tools
Simple Text to Gcode to EdingCNC comparison..
Using an online Text to Gcode converter and loading it into EdingCNC versus using the built in functionalities of MassiveCNC.
One of the first tests of MassiveCNC generated Gcode with EdingCNC.
In the Gcode there were commands to turn on / off the spray can on the head of the machine itself.
This was designed to be as test for the 'speed' improvement in prototyping with MassiveCNC.

Time Line

The history of MassiveCNC.

Still not Convinced?

Some of the feedback already received..

"Jeremy WoodWorks"

Retiree / CNC wood enthusiast

Found this software on Cnczone.com and I am in love.
I used to be a programmer, but now I'm retired and playing around with a Wood CNC-router.
This is perfect for combining these things.

"Hamzach276" (Github user)

Vison-engineer student, developer.

I can't wait till I have some time over from college to use MassiveCNC in my upcoming Unity project, combining CNC and vision.

Anonymous (Via Email)

I saw this on GitHub..Noticed it didn't work with my controller (Reptier Host and Marlin), One email to Max and now he's working on integrating it!

All these comments were received since the day of going public on GitHub (Early August 2020).